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Back to Absolute Patience's Home Page The House - Rules & Tips


Overview:

The House is an original solitaire designed by Absolute Patience's Team.

  • Played with 104 cards (2 regular decks)
  • Medium complexity and easy to win (2 games out of 3)
  • The goal is to move all cards to the 8 foundations

Rules:

  • Stock (bottom left) - Starts with 77 face-down cards. No card can be moved to the stock. The top card is automatically moved to the waste when the waste is empty.
  • Waste (right of stock) - Starts with 1 face-up card. No card can be moved to the waste, except via an automatic move from the stock. The single exposed card of the waste can be played.
  • Discards (3 piles above stock and waste) - Each discard starts empty. Any card can be moved to any discard, except that cards in discards cannot be moved to another discard. The exposed card of each discard can be played.
  • Foundations (8 right piles) - Each foundation starts empty. Built in ascending family sequence (for example a 9 of diamond can only be played on a 8 of diamond) from Ace to King (the first card must be an Ace, the last will be a King), until each pile contains 13 cards. The exposed card of each foundation (except Aces) can be played.
  • Reserve (center pile) - Starts with 13 face-down cards. No card can be moved to the reserve. The top card is automatically moved to any empty roof.
  • Walls (8 piles below the Roofs) - Each wall starts with 1 face-up card. Built in descending family sequence (for example a 9 of diamond can only be played on a 10 of diamond). The exposed card of each wall can be played. An empty wall will be automatically filled by the exposed card of the waste if possible or by any card you want.
  • Roofs (5 piles above the Walls) - Each roof starts with 1 face-up card. No card can be moved to the roofs, except via an automatic move from the reserve. The exposed card of each roof can be played. An empty roof will be automatically filled by the top card of the reserve only.

Options:

  • Number of Discard Piles - By default, The House is played with 3 Discards. For a more challenging game only 2 Discards may be setup.
  • Number of cards in Reserve - By default, The House is played with 13 face-down cards in the Reserve. For a more challenging game the Reserve may start with 17 face-down cards.

Tips & Strategy:

  • Reveal cards of the Reserve - The Reserve contains cards you don't know. You must reveal them as soon as possible by playing cards of the Roofs; they will then receive cards from the Reserve.
  • Organize cards in the Discards - Discards can receive any card (except cards from another Discard). In fact Discards will receive cards from the Waste because you won't be able to play them anywhere else. By selecting the appropriate Discard for the next card to discard, you will be able to later retrieve cards in a favorable way; for example you could play cards ranking from 2 to 5 to the first Discard, cards ranking from 6 to 9 to the second Discard, and remaining cards in the third Discard. Thereafter, you know that all low rank cards are stacked in the first Discard, and these cards are probably the ones you will need very soon.
  • Plan your moves within the Walls - The Walls, when empty, will automatically receive the Waste's single exposed card. When you empty a Wall, make sure that the Waste's card will be of interest or you might find yourself blocked with those "hard to play" Kings. Interesting cards might be ones that will be played soon (a low rank card) elsewhere, or that will enable the play of a Roof's card for example.
  • Final stage of the game - When the Stock comes near from the end, make sure you will be able to free 1 Wall or 2. This way, with the Waste empty, you will be able to play any card to these empty Walls, in particular cards from the Discards. This will most likely ensure a positive result.
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